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Creator Resources

Build faster. Ship better browser games.

Guides, templates, prompts, and checklists for creating upload-ready 3JS games.

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Focused guidance for the most common release blockers.

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Counts come directly from this curated Alpha registry.

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Detailed guides and checklists

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Release Checklist

Templates

A final pre-publish checklist for testing, metadata, screenshots, and controls.

  1. 1Test a fresh production build with the browser console open.
  2. 2Verify the title, description, category, tags, and thumbnail.
  3. 3Check keyboard, mouse, audio, pause, and restart behavior.
  4. 4Run the 3JS preview and fix every blocking compatibility issue.

Browser Compatibility Checklist

Tools

Test keyboard, mouse, touch, audio unlock, fullscreen, and iframe behavior.

  1. 1Test current Chrome, Firefox, and Safari when available.
  2. 2Unlock audio from a user gesture and recover cleanly after pause.
  3. 3Confirm keyboard focus, pointer input, and fullscreen transitions.
  4. 4Run inside the 3JS preview because sandboxed iframe behavior can differ.

Thumbnail Brief

Templates

A compact creative brief for readable 16:9 game artwork without misleading players.

  1. 1Show the actual visual tone or play space of the game.
  2. 2Keep the focal subject readable at small card size.
  3. 3Use strong contrast and avoid tiny text.
  4. 4Export JPG, PNG, or WebP without fake awards or review badges.

Asset Audit Prompt

Prompts

A review prompt for finding oversized, unused, remote, or missing game assets.

  1. 1Audit this production build for unused and missing assets.
  2. 2List large textures, models, audio, and video with optimization suggestions.
  3. 3Flag remote runtime dependencies and absolute paths.
  4. 4Do not alter gameplay; return a prioritized packaging checklist.

Touch Test Plan

Mobile

A short repeatable test for orientation, gestures, focus, and comfortable controls.

  1. 1Play once in portrait and once in landscape.
  2. 2Check every control near screen edges and browser navigation gestures.
  3. 3Rotate and resize during play, pause, and restart.
  4. 4Record the devices tested before declaring mobile support.

Production Build Review

Tools

Use browser tools to catch console errors, missing files, and slow first loads.

  1. 1Serve the build locally instead of opening index.html directly.
  2. 2Reload with the Network and Console panels open.
  3. 3Confirm every required request succeeds without source-project paths.
  4. 4Test a cold load with cache disabled, then package only the build output.